top of page

Projects & Galleries
ALL WORK


VFX Senior Thesis: Finalization of Candle Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: Houdini | Nuke ***Updated as worked on*** UPDATE 1 04/16: Candle model and pyro sim for flame Texturing with emission for glow of wax Moving Forward: Fi


Saks Fifth Avenue Building NYC
Concept: A procedural building model, based on the Saks Fifth Avenue flagship store in New York City, NY. The building is fully scalable and customizable with main controls, utilizing For-Each copy nodes for all facade aspects as well as instancing and code that allowed for the scalability of the building. The stop 4 floors are also customizable in their height, where the slider allows for the user to add or subtract floors. Programs Used: Houdini | Nuke for Image Finalizatio


Oranges
Oranges created in Houdini as a LookDev exercise. Responsible for: Modeling Texturing Lighting Final Render: WIP: Models: Textures: Lighting (Distant, Rim, Fill, Key)


VFX Senior Thesis: Finalization of Temple Floor Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: ... | Nuke ***Updated as worked on*** UPDATE 1 03/06 - 09: Model and Design for Temple Floor Design incorporates Celtic symbol of protection at center M


VFX Senior Thesis: Finalization of Spear Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: Maya & Substance Painter | Unreal Engine | Nuke ***Updated as worked on*** UPDATE 1 09/22: Animatic Blocking for check-in Moving Forward: Implementing


VFX Senior Thesis: Finalization of Tiara Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: Maya & Substance Painter | Unreal Engine | Nuke ***Updated as worked on*** UPDATE 1 02/25: Unreal Engine Environment Update HDRI Created in Unreal Movi


VFX Senior Thesis: Finalization of Crown & Chalice Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: Maya & Substance Painter | Unreal Engine | Nuke ***Updated as worked on*** UPDATE 1 02/15: Filmed shots for reference and camera-tracking for a more rea


VFX Senior Thesis: Finalization of Maple Leaf Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: Maya & Substance Painter | Unreal Engine | Nuke ***Updated as worked on*** UPDATE 1 02/25: Unreal Engine Environment Update HDRI Created in Unreal Movin


VFX Senior Thesis: Finalization of Pocket Watch Shot
Concept: An episode opening sequence for a television series based off of an unpublished novel series by Scarlette Masons, "The Elemental Kingdom Chronicles" This Update Blog: Camera tracking, animation, and environmental integration for all CG shots as worked on. Pushing this shot to finalization. Programs Used on this Shot: Maya & Substance Painter | Houdini | Blender | Nuke ***Updated as worked on*** UPDATE 1 01/06: Shots inputed into final animatic Shots are un-edited, un
bottom of page