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Projects & Galleries
ALL WORK


Newtons Cradle
Newtons Cradle model and animation. All textures, modeling, lighting, and animation are programmed/coded in Maya. Programs: Maya, Python...


Safe Scratch Product Demo
A conceptual product demo for a business project. Safe Scratch is a conceptual company selling bluetooth speakers with real-time vinyl...


King Neptune
Photogrammetry Integration in an environment. King Neptune Statue captured in Hilton Head Island, SC, USA. Statue is the figure of the largest figural sundial in the world. Programs: PolyCam, Unreal Engine Final: Progress: Photogrammetry Model: Model in Environment: Lighting Setups: Model Lighting Interactions:


The Seer's Table
A still life based on Scottish Seers. Every texture programmed with VEX in Houdini. All modeling done in Maya and Houdini. Programs:...


Wheel Rig
Wheel Rig, programmed in Maya, with a variety of customizable aspects: Automatic Rotation any direction any scale Scalable Rig with...


The Sound of Music
Virtual Production project to recreate a scene from a movie, in this case the The Sound of Music opening title song scene. Programs: Unreal Engine Final: Progress: Storyboard: Virtual Scouting (via Google Maps) and Reference for costuming: Blocking in the Alps in Unreal and getting it up on the LED Volume (Part 1): Recreating/Cleaning up the Alps in Unreal and getting it up on the LED Volume (Part 2): Blocking:


Metahuman Self Portrait
Creating a Self Portrait in Metahuman and customizing in Unreal Engine Programs: Unreal Engine, Metahuman Final: Close Up of Head: Utilization of Metahuman creator with the app for facial recognition and reference:


The Spring Train
An Infinite Journey Loop. The Spring Train is a fictional train where dapper toys travel in style, in an Art Nouveau-esc train-car. This...


Snowman
Modeling Practice: A snowman Programs: Maya Final: Still Render:
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