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Byrd's Cookies

  • Apr 30
  • 1 min read

Updated: May 14

Concept: A complex scene referencing a photograph I took at Byrd's Cookies on Broughton St., Savannah, GA. Practicing with copy nodes and DOP networks with RBD objects.


Programs Used: Houdini | Substance Painter | Photoshop | Image Finalizing in Nuke



Breakdown Video:


Progress:

Original Reference Image (taken by me):


Comparison:

Textures:

Substance Painter for cookies and table:

Cookies:


Table:


Wallpaper created in Photoshop from reference:


Reference:


Jars:

Logo curtesy of Byrd's Cookies, edited in Photoshop. Extra boarder to give the feeling of a sticker-like decal (at 30% opacity) created in Photoshop.

Using Karma Material Builder and Substance Painter for final logo placement, texturing and height map.


Logo on Jars, Transmission map created in Substance to create background glass shader:


Cookie Tags:

Photos taken at Byrd's and recreated individually in Photoshop


Bar:

Low poly inspired by an old English bar. Textured to match the reference.


Photos and Plaque:

All references from Byrd's, actual photos from the shop used in the photo frames, while the plaque was created in Photoshop hand-typed referencing the original reference. All finalized in Substance Painter.

Cookie Drop:

Sim Test


Final Sim:


Original Render:


Use of Attribute Randomize node for displacing rotation randomly:


Second Render:


Third Render before final:


 
 
 

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